Showing posts with label obstacles. Show all posts
Showing posts with label obstacles. Show all posts

Saturday, 3 January 2015

Character Design: Obstacle Details

The obstacles of the game, what they are and do and the options the character has to deal with them.



Character Design: Gameplay (Lace forrest)

Further development in the environment showing two obstacles, how to pass them and how the character can die from them








Character Design: Gameplay (Sugar Valley)

A demonstration of an obstacle in the environment and how to pass it to proceed.