Sunday 4 January 2015

Character Design: Icon development

Examples of how the icons will be on the screen during gameplay. I was playing around with the compostion and colour of the icons. I chose to go with the candyfloss and rainbow to go with the parodic theme the game has of a kids game, with things being purposefully too cute and sweet.

I think I'm sticking with the first one with the three heads and digits to show the characters life.





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